Open Rails 1.0 Released

Open Rails v1.0 is finalized and released. Enjoy!

It’s a huge milestone to effectively say OR has met its initial set of goals. If you haven’t tried OR, now is the time. It’s already capable of more than MSTS, and development isn’t pausing at all. There will be refinements and new capabilities to add; the experimental and unstable versions will continue to be offered for testing and evaluation.

Right now, Open Rails can do virtually anything that MSTS could ever do. Any remaining differences are minor. Known bugs exist that will be addressed, but they’ve generally been found to be less significant or “edge cases”, in development terms, that typical operation won’t see effects of them. The “showstopper” bugs appear to be resolved. At this point, moving the focus beyond MSTS will allow more new approaches to old problems – and that alone may provide for ways that will both solve old remaining bugs and open up new capabilities.

What’s in the future? Not only further refinements and improvements in functionality, but now the editors and tools will come into closer focus over time. We already have basic path editing in the Track Viewer, the completely new and realistic Timetable Mode and the solid foundation for multi-player capability. Ideas are already circulating for how to achieve an MSTS-style activity editor and a route editor. And gradually, OR will grow beyond the MSTS “box” and into its own environment that will encompass MSTS content plus its own capabilities.

So, for anyone still wondering if there will ever be a train simulator to replace MSTS, it’s safe to say it’s here. Open Rails is ready and will continue to grow.

 

Java and Route Riter

Mike Simpson’s Route Riter is the go-to utility for both Open Rails and MSTS for checking and fixing rolling stock and route files, plus it has an invaluable set of tools for route builders and a good consist editor. It also includes the TSUtil suite and provides an interface to the TSUtil tools inside the Route Riter interface. TSUtil, however, needs Java to run, and that’s added some extra manual configuration steps to get it working in modern versions of Windows and Java.

The most common problem is that, after installing Route Riter or after taking a Java update with an existing, working Route Riter installation, you get an error when Route Riter Starts that says “You do not have a Java Runtime system” and Route Riter won’t work. It sounds bad, what’s really happening is usually fairly simple to fix.

Continue Reading…

Open Rails v1.0 Getting Closer

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Open Rails v1.0 is getting closer…

According to a recent post on the Elvas Tower forums, it’s not long until v1.0 of Open Rails will be ready. There’s been a lot of discussion over just where the cutoff should be for MSTS compatibility in order to declare a 1.0 version. As of now, it looks as if the last few un-met milestones will be held off for version 1.1 and the current state will be wrapped up in preparation for a 1.o release.

There’s still work to be done; primarily in the realm of updates to the documentation, the creation of an installer for version 1.0, updates to the Open Rails website, and even a demo route (Which may likely need to be self-contained, with no MSTS assets or dependencies).

Open Rails has come a long way in the last year or so — not only with excellent compatibility with MSTS routes and assets, but with the first steps into new improvements, including an entirely new timetable operation system, multiplayer features and the beginnings of support for 3D cabs ,to name a few.

There is no date set for a 1.0 release yet — but it’s probably safe to say that 2015 should be a banner year for Open Rails development!

Correctly-Sized, Configurable Digital Displays Now in Open Rails With New .CVF File Statement

Open Rails now includes a syntax which can be applied to .CVF files which allows you to modify the fonts used in digital cab displays. This is a huge improvement over the previous one-size-fits-all treatment in Open Rails. All it takes is adding and configuring a line in the .CVF file for each digital display in the cab, and it wont affect how MSTS handles it if you run in both sims.

Read more in the Tutorials section…

Open Rails Short Horn Blast Fix – Another Solution For “Unfixable” Horns

An early problem in Open Rails, and one which hung around for a bit, was an inability to play a short horn blast — something necessary for common horn signals, including the usual North American long-long-short-long pattern for grade crossings. The basic horn behavior was resolved fairly quickly, but there were still a significant number of horns & whistles that didn’t play correctly, instead playing out a full-length blast regardless. The issue was figured out in the community and resolved by editing or adding in cue points (where they were non-existant) in the sound effect .WAV files. That has been the standard fix for a large variety of horns that don’t play correctly in Open Rails. Unfortunately, there have still been a few “unfixable” ones that didn’t improve with editing the cue points in a sound editor.

The solution turns out to be a parameter in the .SMS file that determines how the horn sound is triggered and stopped.

Read more in the Tutorials section…